Open johnathansult opened 8 years ago
Solution: When the autopilot moves, mark the ship as being off-balance (which it will be once the move command is processed). Also, disable the prompt-parsing balance trigger to prevent the balance from flicking back on immediately.
If a creature is destroyed in the time between the system sending a move command and the ship moving into shockwaves, the system considers itself to still have mobility and immediately paths home despite not actually being able to move. This causes the internal path tracker to reflect the ship being 'home' at the vortex despite the ship still being in the shockwaves.