Closed zconnelly13 closed 10 years ago
The scene right now is build specifically for a high resolution (accidentally) it should work regardless of resolution.
We need to fix camera movement and then position the moonclock based on the resolution of the screen
The scene right now is build specifically for a high resolution (accidentally) it should work regardless of resolution.
We need to fix camera movement and then position the moonclock based on the resolution of the screen