zeOxx / StudentGame

A continuation of the previous repo (https://github.com/zeOxx/Perihelion)
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Enemies and AI #4

Open zeOxx opened 11 years ago

zeOxx commented 11 years ago

Simple AI and a couple of different enemies

snorrewb commented 11 years ago

If nobody else has started on this when I'm done fixing movement, I'll do this.

zeOxx commented 11 years ago

go for it!

snorrewb commented 11 years ago

I've started on Enemy. Will do AI after.

snorrewb commented 11 years ago

Enemies follow player now. Will add limitations and stuff so it looks less stupid.

snorrewb commented 11 years ago

Enemy now has bounds on its movement. Shoots bullets at player.

zeOxx commented 11 years ago

Awesome

snorrewb commented 11 years ago

Bullets are too precise, unsure of how to proceed.

snorrewb commented 11 years ago

I put in code in unithandler.cs and gameworld.cs to restrict enemy turn rate, but it doesn't seem to work. Someone please take a look at this.