Thank you again for your wonderful mod. I greatly enjoy using it, I however have two requests, and one suggestion.
[Paid Planet Safety]
As it can cost a hefty sum to get to late-game planets suddenly being re-routed to a lower-cost planet can be depressing and at worst game-ending. If possible a config option that allows the user to choose to not have the malfunctioned moon be of less cost or maybe just a price drop down from the moon they are on would be preferred. For example, one can get sent to Experimentation from Titan, or worse from higher-cost modded moons. This eradicates a large portion of the crew's money and quite possibly has them miss quota. This is currently the only major upset that I have experienced playing with others and would love this to be addressed. I personally like the risk however not everyone does and a config option would be great to fit a wider audience.
[Mod Compatibility]
In multiplayer lobbies, I use the mod OuterDoorButtons to mitigate trolling and negative gameplay from other players. I also use ExtraTerminalCommands to allow the use of the door by a terminal player, which has a door command. While I love using these mods for their intended functions they seem to override the lockdown malfunction which I would love to take precedence. If possible if you could implement a function to deny all door requests from all sources until the malfunction time ceases it would be a welcome addition.
[Repair Kit]
While I was playing with the addon a common immediate reaction to a malfunction was players trying to figure out how to fix it. Some would stay on the ship investigating the malfunction. I found this intriguing and often received questions from players about how to repair each part. They seemed excited at the opportunity and dejected when no option was possible. Thus I formally request an option to repair the ship, or to "Macguyver" it if you will. It would be very interesting if players could find ship parts on moons that could be used with a prompt to "repair" or at least restore partial function to a piece of equipment. There could be different qualities to the parts, possibly causing a bigger problem when tampering with the ship. Maybe even adding pristine parts that are purchased from the store. Regardless of implementation, the ability to repair at some cost to the player would be a very interesting scenario.
Thank you again for your wonderful mod. I greatly enjoy using it, I however have two requests, and one suggestion.
[Paid Planet Safety]
[Mod Compatibility]
[Repair Kit]
Thank you again for the wonderful mod. Take care!