Closed zeffii closed 9 years ago
it will hide the CurveObject from view and render. and convert in place to Mesh. (note that you will see a change in the shading of the object, curve objects seem to be lit differently than mesh objects.. the geometry should be identical )
Using the F6 menu, property changes caused by the black circles aren't reflected immediately in the sliders, mouse must first be moved. More annoyingly I have an 'equalize radii' mode ready which uses a boolean tickbox to grey out parts (radii 1 / 2) and enable a single radius slider.
-- all this works fine if the UI is on a panel ( T panel ), which recieves automatic redraw calls. The blender API prohibits manual redraws because it can potentially cause a recursive call to the redraw mechanism. There exists code to force it (shown in the Gotchas documentation) but fuck it.
hmmmm a draw call issue. Damn I don't think Python uses events/delegates. Hold on let me take a look and try to better understand the problem
On Fri, Apr 17, 2015 at 4:52 AM, Dealga McArdle notifications@github.com wrote:
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— Reply to this email directly or view it on GitHub https://github.com/zeffii/TubeTool/issues/6#issuecomment-93963830.
Oh well you haven't put it online it seems :P But I think I get what you're trying to do. Well there was bound to be a headache in there somewhere :D
I'm pretty sure my trying to help you in Python would be like getting help from a chimp.
You'll figure it out ;)
An equal radii button is a good idea!
On Fri, Apr 17, 2015 at 1:57 PM, Allen Grippin pawnswizard@gmail.com wrote:
hmmmm a draw call issue. Damn I don't think Python uses events/delegates. Hold on let me take a look and try to better understand the problem
On Fri, Apr 17, 2015 at 4:52 AM, Dealga McArdle notifications@github.com wrote:
[image: image] https://cloud.githubusercontent.com/assets/619340/7200783/91ce527c-e500-11e4-9ef1-de286b0c0197.png
— Reply to this email directly or view it on GitHub https://github.com/zeffii/TubeTool/issues/6#issuecomment-93963830.
i'll push to master, can revert if it sucks hard.
just a heads up, F6 menu will work as expected, just the greying out isn't done until the window is closed/reopened. (changing radius 1 and 2 has no effect if equal radii is ticked )
small code dump from lunch
this generates mesh from curve, uses the current settings -- tho i feel this is probably more convoluted than practical.
I think the way to go is really: