zeldamods / objmap-totk

Tears of the Kingdom Object Map
https://objmap-totk.zeldamods.org
GNU General Public License v3.0
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Add map display features from BotW object map #101

Open Chubby-Bub opened 10 months ago

Chubby-Bub commented 10 months ago

There are some map features under the "Filter" tab on the BotW object map that I think would be useful for this one as well. That primarily includes:

Other features which are on the BotW map but are less important or relevant, in my opinion:

savage13 commented 10 months ago
  • Displaying the map unit grid (A-1 through J-8)

This code exists in the botw map and is quite simple and easy to move back in ✅

Ability to filter which field map areas are displayed

I am wondering what the UI for this would look like? The FMA (Field Map Area) are collected in a single file and we would need a mechanism is pick which FMA a user would want. 🤔

Displaying enemy safe areas

Do these exist in the data files? I can add this if the data exists. 🤔

Show base map

Apparently there is an issue with the botw objmap. Turning that off, should turn off the actual map, but it doesn't because it is showing the low-res map beneath. Will need to fix that

Show region outlines and grid

This is useful in conjunction with turning off the Base map for people who are trying to find items without getting the towers. I think Bingo uses this more often.

Show Hyrule Castle interior

This was done by hand for botw (you can see the poorly drawn shapes). It took a long while and I am not motivated to do it again