Closed zenaro147 closed 1 year ago
Some games can stream too many data that Pico probably can't handle it, (for example, Pokemon News on Crystal)
Maybe some kind of "dynamic buffer handler" using pointers can do the job
Improved into this commit https://github.com/zenaro147/PicoAdapterGB/commit/6256ea58a4d4afecf43ca27f90b0cf4968c7c48c
Some games can stream too many data that Pico probably can't handle it, (for example, Pokemon News on Crystal)
Maybe some kind of "dynamic buffer handler" using pointers can do the job