Open PipeKnight opened 1 year ago
That would be an awesome upgrade!
This already in the works (but will take a while) and also a Linux/SteamDeck and Web (via GitHub Pages) version in the same go :)
After checking out the Readme file, I can provide the location of the save game on Mac is in /Users/<username>/Library/Application Support/HelloGames/NMS/st_<Steam_ID>/save*.hg
. I couldn't find anything on the repo to contribute on Mac, but if you need any help, I will try my best to help you 😄
@yagiziskirik Thanks for the info! Source code will be added with that multi-platform version. Feel free to contribute then :D If I need something Mac related till then I may ping you here again if that's okay
Hi, when can we go to have this ? Have a specific day of release or something? I need to transfer the Xbox save to MacOS , I try to use a friend windows PC to transfer the Xbox to steam , but the archives lid, unid, etc , are empty and I don't know what to do anymore if somebody wants to help I appreciate
In the meantime, you can install the free version of vmware fusion to get a windows VM running and install the save editor in that. then edit the files in a very roundabout way, but it works for now.
As No Man's sky recently was released to Macs, it would be great to have this tool working on MacOS too