zencq / NomNom

NomNom is the most complete savegame editor for NMS but also shows additional information around the data you're about to change. You can also easily look up each item individually to examine its attributes, independently of a savegame, or get other useful information that are not related to a specific savegame (but enhanced if one is loaded).
https://zencq.github.io/NomNom/
GNU General Public License v3.0
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[Feature Request] The ability to see/edit/export the overall save settings for PS4 saves #46

Closed cyberpunk2350 closed 2 months ago

cyberpunk2350 commented 3 years ago

Summary

On Steam overall game settings can be changed by editing the file %ProgramFiles(x86)%\Steam\steamapps\common\No Man's Sky\Binaries\SETTINGS\GCUSERSETTINGSDATA.MXML This includes things like Twitch Rewards, Expedition Regards, Titles, Catalog info. Looking to be able to edit the same info on a PS4 save

Details

The same info found in the GCUSERSETTINGSDATA.MXML for Steam saves is located at the start of the memory.dat file part of the PS4 save. Looking for a method that allows users to see, edit, and export this data. This info is stored in JSON format in the memory.dat vs MXML for steam.

cengelha commented 3 years ago

Thanks! I'm already aware of it and already implemented it partially for all 3 platforms. Won't be (visible) in the next version but perhaps in the one after that.

cengelha commented 2 years ago

The next version will include this but not for PlayStation unfortunately, as SaveWizard doesn't let you convert the SAVEDATA00 which contains that data now.

cengelha commented 2 months ago

This works for homebrew theoretically for SW too, if they convert that file...