Currently the camera animation delays drawing the new farthest tiles, and when going quickly one can not see more than a few tiles forward. It would be better if the tiles were drawn as soon as the player have committed to moving (clicked on a nearby tile), not after some animation has finished and pulled the camera back above the player character.
Currently the camera animation delays drawing the new farthest tiles, and when going quickly one can not see more than a few tiles forward. It would be better if the tiles were drawn as soon as the player have committed to moving (clicked on a nearby tile), not after some animation has finished and pulled the camera back above the player character.