Open Arkhorse opened 1 year ago
Like the title states, using UnityEngine.KeyCode.None as the default for a KeyCode setting will result in that mods JSON file to not be updated. You can test it via my mod MapManager. Direct setting code https://github.com/Arkhorse/MapManager/blob/a6252f3eb1ccfcd11e860a579cddf5b646c9aecf/Settings.cs#L20
UnityEngine.KeyCode.None
KeyCode
I dont know if this affects new JSON files or just existing ones
I have narrowed it down to using an override for OnConfirm()
OnConfirm()
Like the title states, using
UnityEngine.KeyCode.None
as the default for aKeyCode
setting will result in that mods JSON file to not be updated. You can test it via my mod MapManager. Direct setting code https://github.com/Arkhorse/MapManager/blob/a6252f3eb1ccfcd11e860a579cddf5b646c9aecf/Settings.cs#L20I dont know if this affects new JSON files or just existing ones