Today I've had issues on some maps where the map wouldn't load with JDFixer enabled.
I have latest version 7.0.0 and running latest BeatSaber version (the one just before today's update).
Here is what's prompted when I launch these maps with JDFixer enabled:
[CRITICAL @ 19:42:54 | UnityEngine] NullReferenceException: Object reference not set to an instance of an object
[CRITICAL @ 19:42:54 | UnityEngine] JDFixer.SpawnMovementDataUpdatePatch.Prefix (System.Single& startNoteJumpMovementSpeed, System.Single startBpm, BeatmapObjectSpawnMovementData+NoteJumpValueType& noteJumpValueType, System.Single& noteJumpValue) (at <5a250275532e4a969d8045a9746f759e>:0)
[CRITICAL @ 19:42:54 | UnityEngine] (wrapper dynamic-method) BeatmapObjectSpawnMovementData.DMD(BeatmapObjectSpawnMovementData,int,single,single,BeatmapObjectSpawnMovementData/NoteJumpValueType,single,IJumpOffsetYProvider,UnityEngine.Vector3,UnityEngine.Vector3)
[CRITICAL @ 19:42:54 | UnityEngine] BeatmapObjectSpawnController.Start () (at :0)
The maps where this happened are !bsr 1f6b1 & !bsr 31a85
Let me know if you need any more info, you can reach out on discord @rockz
Hi Xeph,
Today I've had issues on some maps where the map wouldn't load with JDFixer enabled. I have latest version 7.0.0 and running latest BeatSaber version (the one just before today's update).
Here is what's prompted when I launch these maps with JDFixer enabled: [CRITICAL @ 19:42:54 | UnityEngine] NullReferenceException: Object reference not set to an instance of an object [CRITICAL @ 19:42:54 | UnityEngine] JDFixer.SpawnMovementDataUpdatePatch.Prefix (System.Single& startNoteJumpMovementSpeed, System.Single startBpm, BeatmapObjectSpawnMovementData+NoteJumpValueType& noteJumpValueType, System.Single& noteJumpValue) (at <5a250275532e4a969d8045a9746f759e>:0) [CRITICAL @ 19:42:54 | UnityEngine] (wrapper dynamic-method) BeatmapObjectSpawnMovementData.DMD(BeatmapObjectSpawnMovementData,int,single,single,BeatmapObjectSpawnMovementData/NoteJumpValueType,single,IJumpOffsetYProvider,UnityEngine.Vector3,UnityEngine.Vector3)
[CRITICAL @ 19:42:54 | UnityEngine] BeatmapObjectSpawnController.Start () (at :0)
The maps where this happened are !bsr 1f6b1 & !bsr 31a85
Let me know if you need any more info, you can reach out on discord @rockz
Best regards, RocKz