Open PhantomFlogger opened 1 year ago
:+1: Thank you @PhantomFlogger :octocat:
:question::grey_question:
Have you reviewed the open issues logs and recent changelogs?
In order to help us help you, please provide:
You can archive these files (rar or zip, sadly no 7zip) and drag-n-drop them into an issue comment
:vibration_mode::eyes:Please either watch this repositiory for updates.
:speech_balloon:Kindly read our simple guides to:
@PhantomFlogger thank you for the report!
Would you kindly zip up (archive) KSP.log and the GameData/ModuleManager.configcache and drag'n'drop into this report. see the autobot post directly above this one for more.
Nothing really can be done to resolve your issue without these logs.
Thank you! zed'K
Brief description of your issue (aka the problem)
I updated the mod on CurseForge today 7/19/23 (After not doing so for quite some time) and now the only remaining parts in the vehicle assembly building are the two hyperspace engines.
I had also added Kerbal Konstructs to my GameData folder, and deleted it after finding this issue. This information is of questionable relevance.
There are parts missing that are rather critical to the function of the engines, including the fuel.
I've checked the files and it appears that .cfg files are within the parts folder, yet aren't rendering.
Please update me at your earliest convenience,
Mike.
Operating system
Windows 11 Home
KSP version
1.12.5
Version of addon
2.6.99.1-prerelease
Steps to reproduce the behavior or issue
Expected behavior
No response
Actual behavior
No response
Environment
Log files
No response
Screenshots
No response
Additional context
No response
How did you download and install this?
OverWolf/CurseForge App (auto install)