Open zero-radiance opened 8 years ago
http://www.confettispecialfx.com/gdce-2016-the-filtered-and-culled-visibility-buffer-2/
Consider storing barycentric coordinates.
Consider reconstructing barycentric coordinates from the sample's world-space position (which can be reconstructed using the depth buffer).
http://www.confettispecialfx.com/gdce-2016-the-filtered-and-culled-visibility-buffer-2/