Every person on earth should have a pet with in my opinion 😅.
Pets enrich our daily life in a positive way.
Add a dog to the game which follows our main character along.
The dog should be placed into map_forest_junction. It should move their around randomly.
It is lost there so to say.
As soon as the main character got seen by the dog, it should move towards the main character. Once the dog collides with the main character, a dialog box should appear which says
wuff wuff, hehe he wuff
It would be cool if you could also add barking sounds which will play while the text is visible.
Then the text should get replaced with a text like
Looks like you found a new friend, if it might wants to move along?
You can give the user the ability to decide if the dog should follow along or not.
If the user decides yes, then let the dog follow the user everywhere the main character goes to.
The dog game object should also have its own property state so that we can build upon it in the future.
Every person on earth should have a pet with in my opinion 😅.
Pets enrich our daily life in a positive way.
Add a dog to the game which follows our main character along. The dog should be placed into map_forest_junction. It should move their around randomly.
It is lost there so to say. As soon as the main character got seen by the dog, it should move towards the main character. Once the dog collides with the main character, a dialog box should appear which says
It would be cool if you could also add barking sounds which will play while the text is visible.
Then the text should get replaced with a text like
You can give the user the ability to decide if the dog should follow along or not.
If the user decides yes, then let the dog follow the user everywhere the main character goes to.
The dog game object should also have its own property state so that we can build upon it in the future.