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zerocontribution
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rpg
Winter game
Apache License 2.0
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Basic Chat
#79
robzienert
closed
10 years ago
0
Waves: Adding enemy waves functionality
#78
robzienert
closed
10 years ago
0
Updated readme
#77
robzienert
closed
10 years ago
0
World to iso grid point math incorrect
#76
robzienert
opened
10 years ago
0
Update README
#75
robzienert
closed
10 years ago
0
Add eventing system for UI
#74
robzienert
closed
10 years ago
0
Add new ServerErrorResponse to Networking
#73
robzienert
opened
10 years ago
1
Change player bounding box height to make more sense. #51
#72
zachwood
closed
10 years ago
1
Add Z-index depth sorting for map tiles
#71
robzienert
opened
10 years ago
1
Add map configuration to include spawners per-map
#70
robzienert
closed
10 years ago
0
DeadCleanupSystem
#69
robzienert
opened
10 years ago
0
Refactor Combat Systems
#68
robzienert
closed
10 years ago
0
Fix distribution gradle command
#67
robzienert
opened
10 years ago
0
Change movement to use mouse clicks
#66
robzienert
closed
10 years ago
0
Add inventory system
#65
robzienert
closed
10 years ago
0
Add "Interact" control
#64
robzienert
opened
10 years ago
0
Add dialog asset
#63
robzienert
closed
10 years ago
0
Add Dialog HUD window
#62
robzienert
closed
10 years ago
0
Add vendor NPC type
#61
robzienert
closed
10 years ago
0
Add money to Stats component
#60
robzienert
closed
10 years ago
0
Create HudRenderingSystem
#59
robzienert
closed
10 years ago
0
Add PlayerName component
#58
robzienert
closed
10 years ago
1
Refactor CollisionSystem as IntervalEntitySystem
#57
robzienert
opened
10 years ago
0
Add client-side prediction
#56
robzienert
closed
10 years ago
0
Networking: Server re-election
#55
robzienert
opened
10 years ago
0
SPIKE: XP granted as non-zero sum to all players in game
#54
robzienert
opened
10 years ago
0
Create dedicated server
#53
robzienert
opened
10 years ago
0
Add world reset functionality
#52
robzienert
opened
10 years ago
0
Fix player bounding boxes to half height and from the feet
#51
robzienert
closed
10 years ago
0
Rename Constants.Tags.PLAYER to Constants.Tags.LOCAL_PLAYER
#50
robzienert
closed
10 years ago
0
Refactor Assets class to support configuration-based animations & images
#49
robzienert
opened
10 years ago
0
Cache vector results in MapHelper
#48
robzienert
closed
10 years ago
0
Integrate ImagePacker class during development
#47
robzienert
opened
10 years ago
0
PlayerInputSystem: Key mapping configuration
#46
robzienert
opened
10 years ago
0
SortableImmutableBag
#45
robzienert
opened
10 years ago
0
Move PlayerInputSystem key logic to individual methods
#44
robzienert
opened
10 years ago
0
DamageProcessingSystem: Clamp damage between 0 and maxHealth
#43
robzienert
opened
10 years ago
0
Add cheat detection system
#42
robzienert
opened
10 years ago
0
Write GameWrapper class
#41
robzienert
closed
10 years ago
1
Handle screen resizing
#40
robzienert
opened
10 years ago
0
Define max level & max experience as constants
#39
robzienert
opened
10 years ago
0
Player Component: group property should not be static
#38
robzienert
closed
10 years ago
0
Actor component primaryAttack property should not be static
#37
robzienert
opened
10 years ago
0
Combat: Add configuration to Processors
#36
robzienert
opened
10 years ago
0
Add ExpiringProcessingSystem
#35
robzienert
closed
10 years ago
1
Pathfinding: Add support for blocking entities
#34
robzienert
opened
10 years ago
0
BasicVision AI: Add support for tracking target state
#33
robzienert
opened
10 years ago
0
BasicFollow AI: Better unstuck
#32
robzienert
opened
10 years ago
0
BasicFollow AI: Add acceptable min range of "at destination"
#31
robzienert
opened
10 years ago
0
Remove Mover from Pathfinding library
#30
robzienert
opened
10 years ago
0
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