What steps will reproduce the problem?
1.Have players accept any ML quests.
2.Respawn the NPC that offered the quest.
3.Have the player click their quest button on their paperdoll and look at
the quest that had the npc respawned. It no longer shows on the last page
who to return to to complete the quest and where they are located. If the
player goes back to that NPC even after completing the quest, the NPC will
tell them "I have nothing for you at this time"
What is the expected output? What do you see instead?
Players should be able to complete the quest, instead, they must cancel the
Quest and start over. Respawns will also negate the DoneOnce declaration
and allow the player to do the quest again after a respawn.
What version of the product are you using?
SVN182 ML53(last version minus the update to talisman that causes crahes
because of no timer)Patch 6.0.14.4.
Please provide any additional information below.
Im worried. Since updating to the RunUO svn, our server freezes up, doesnt
crash, just freezes. Could be after a 10 minutes or a couple days. Since
finding this issue with ML quests, I have asked players to cancel ALL
quests they have accepted and start over, but Im not sure if this is the
issue with the freezing...
Koluch
Original issue reported on code.google.com by ShazzySh...@gmail.com on 15 Sep 2009 at 11:42
Original issue reported on code.google.com by
ShazzySh...@gmail.com
on 15 Sep 2009 at 11:42