Please use this template for reporting suspected bugs or requests for help.
Issue description
I cloned the libzmq repo to my computer and successfully built the project.
And I cloned the MRTK unity project to my desktop https://github.com/microsoft/MixedRealityToolkit-Unity.git
The MRTK worked well and could be successfully build and deploy to my Hololens 2 headset (UWP).
Then I copied the generated libzmq dll to Unity Plugins folder. And I downloaded the Zeromq.dll from nuget.
I wrote test code to test the zmq sending message between a python code and the unity MRTK. It worked well.
However, when I tried to build the Unity project to my Hololens2(UWP). There were many LNK2019 errors (e.g., LNK2019 unresolved external symbol zmq_close referenced in function zmq_zmq_close__Internal_m5A797A0D1FC0179BD1B699A9F87848CBF88723E1)
Please use this template for reporting suspected bugs or requests for help.
Issue description
I cloned the libzmq repo to my computer and successfully built the project. And I cloned the MRTK unity project to my desktop https://github.com/microsoft/MixedRealityToolkit-Unity.git The MRTK worked well and could be successfully build and deploy to my Hololens 2 headset (UWP).
Then I copied the generated libzmq dll to Unity Plugins folder. And I downloaded the Zeromq.dll from nuget. I wrote test code to test the zmq sending message between a python code and the unity MRTK. It worked well.
However, when I tried to build the Unity project to my Hololens2(UWP). There were many LNK2019 errors (e.g., LNK2019 unresolved external symbol zmq_close referenced in function zmq_zmq_close__Internal_m5A797A0D1FC0179BD1B699A9F87848CBF88723E1)
Environment