zerydaa / confogl

Automatically exported from code.google.com/p/confogl
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!resetmatch doesn't work when autoloader is installed #127

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
If you have the confogl autoloader installed the !resetmatch command doesn't 
work like it's supposed to. I'm expecting that the map reloads itself with 
confogl unloaded/vanilla restored but instead the map reloads and confogl is 
still enabled. 

I want to be able to have the autoloader enabled because I play competitive 
games with confogl the majority of the time, but I also want to be able to run 
my server in vanilla/2v2/1v1 occasionally. I remember that !resetmatch worked 
fine in 2.1.x versions of confogl even when you had the autoloader installed. 

I'm using Confogl 2.2.2 on a linux server. I have tried autoloaderv 1.1 linked 
on the main page and I have also tried compiling the latest version found here: 
http://code.google.com/p/confogl/source/browse/src/scripting/confogl_autoloader.
sp?spec=svn3f97f90d509d5e2bcd49c3e299dcb465fe7296ba&r=3f97f90d509d5e2bcd49c3e299
dcb465fe7296ba

I'm using the latest stable releases of MM:S and SM (1.8.4 and 1.3.6).

I can provide logs if neccessary but this should be easy to reproduce.  

Original issue reported on code.google.com by maroll...@gmail.com on 19 Dec 2010 at 2:06

GoogleCodeExporter commented 8 years ago
Just going to merge this into the new issue I created to clean up our issue 
reports.

Original comment by Canada.R...@gmail.com on 13 Jan 2011 at 8:54