zesterer / openmw-shaders

Photorealistic shaders for Morrowind
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How to disable water attenuation? #11

Open T-wexler opened 2 years ago

T-wexler commented 2 years ago

I was wondering how to disable the blue tint things get underwater as it is making the water too blue in my opinion. Thanks.

zesterer commented 2 years ago

There is no intentional way to disable it, but you can shame the MU_WATER constant in pbr.glsl to vec3(1.0) and it should have the same effect.