zesterer / openmw-shaders

Photorealistic shaders for Morrowind
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Cannot get it to work #15

Closed BASEDNWAH closed 2 years ago

BASEDNWAH commented 2 years ago

I unzipped the file in to my resources folder and launched the game. This is using the 0.48 dev build. I see no difference at all. I then go in the config file and replace the "#define PRESET ZESTERER " with "#define PRESET ZESTERER 2" to try to get the "Colorful and intense fantasy lighting" and it relaunch the game and it looks the exact same still. I am not sure what I'm doing wrong?

Thanks!

zesterer commented 2 years ago

Have you followed the instructions here when it comes to installing shader packs?

BASEDNWAH commented 2 years ago

This worked! I was just dumping it in resources instead of resouces>shaders. Ty!

BASEDNWAH commented 2 years ago

Do you know what settings you use here? https://www.youtube.com/watch?v=1KHIZ1DyBS4

This is my screenshot of the game running with "#define ZESTERER 2" and it looks pretty washed out. Per pixel lighting is on and light clamping disabled. screenshot007

zesterer commented 2 years ago

You shouldn't need to change #define ZESTERER, only the #define PRESET line, as mentioned in the documentation within the file.

BASEDNWAH commented 2 years ago
zesterer shader

This line I have highlighted here right? That's what I did. Could be some other setting in settings.cfg interfering though.

zesterer commented 2 years ago

Yes, this is wrong. You should change the line to one of the presets, i.e:

#define PRESET ZESTERER

or

#define PRESET CUSTOM

or

#define PRESET VANILLA

etc.

BASEDNWAH commented 2 years ago

This worked ty! Looks much more bright now! Still some kind of darkness over it though but I made edits to my settings.cfg for lights and darkness mod that I think are impacting. I will test with default settings.

I never realised that PRESET had to be kept in and the numbers were not part of the preset names. My bad!

BASEDNWAH commented 2 years ago

BOOTS OF BLINDING SPEED WERE MAKING MY GAME LOOK DARKER!!! ... IT FIXED ITSELF IMMEDIATELY WHEN I SWITCHED ON GOD MODE!! VERY SORRY FOR BEING A S'WIT!!

image

zesterer commented 2 years ago

I never realised that PRESET had to be kept in and the numbers were not part of the preset names. My bad!

It's an unfortunate byproduct of the fact that config.glsl is actually just regular shader code and not a real 'config file' in the traditional sense of the word.

Happy to hear that it's working well for you now!