Open Mick458 opened 2 years ago
Weird, I had this issue when I was running the shaders on 0.47, it works fine on 9f26d6023b
let me upgrade to the latest dev build an test on my side
just tested with latest 0.49, I cannot reproduce the issue.
Again, this is something that happens when you run 0.47, can you confirm which you are running? latest 0.49 is 80d52c3da8, I cannot find a42d09f366
just tested with latest 0.49, I cannot reproduce the issue.
Again, this is something that happens when you run 0.47, can you confirm which you are running? latest 0.49 is 80d52c3da8, I cannot find a42d09f366
I just downloaded todays dev build and I am still getting the same issue. For some reason the launcher isn't showing the Version number though
yeah I saw the same thing in the launcher with the latest build, but the build number is shown on the main menu screen in-game.
Ok, what about mods? can you screenshot your openMW visual settings pages?
This is the version I tested with
Is this still an issue?
I get an odd flickering effect as soon as I install the Zesterer Shaders. You can see the flickering on foliage, Banners, Signs and on shadows under the eaves of buildings. This doesn't happen with Wazabears shaders or the default shaders. I am running the latest dev build (a42d09f366) and Zesterer shaders. Attached video shows the issue,
https://user-images.githubusercontent.com/10111667/188288474-31ca1053-f4c2-4db2-acd5-77fc8af4f5b6.mp4