zesterer / openmw-shaders

Photorealistic shaders for Morrowind
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OpenMW Development Build shader folder file structure changed #37

Closed DeathDaisy closed 1 year ago

DeathDaisy commented 1 year ago

The file structure of resources/shaders in OpenMW has changed at some point since 0.48.0 and doesn't match the shader folder included in the Dev Build version provided here anymore and as far as I can tell from testing different (extreme) configurations in the config.glsl the shaders aren't read by the game at all. Is this a new issue or am I missing something?

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DeathDaisy commented 1 year ago

Seems there was a shader refactor and this is a known issue.