zesterer / openmw-shaders

Photorealistic shaders for Morrowind
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Shaders dont work like intended #4

Closed franzmondlichtmann closed 2 years ago

franzmondlichtmann commented 2 years ago

Water does look weird. Other Shaders besides shadows do not seem to work.

I use OpenMW 0.47.0 with Steam Version of Morrowind.

I use a Laptop with Nvidia Prime (Geforce 3050 rtx Laptop AND build in CPU Graphics) Arch Linux, newest Kernel.

I had to create a shaders folder in the existing resources folder (I did not replace any shaders in the process) /usr/share/games/openmw/resources/shaders/

Example screenshot of permissions attached. All files in shaders/ have the same permissions.

Screenshot_20220527_085357 Screenshot_20220527_085431 Screenshot_20220527_085603

Lesen = Reading Schreiben = Writing Benutzer = User Gruppe = Group

If needed, I will provide more Screenshots later!

franzmondlichtmann commented 2 years ago

Here my Logs (command: prime-run openmw): OpenMWShaderLogs.log

franzmondlichtmann commented 2 years ago

Probably my fault, since I did not use the latest development release of OpenMW.

zesterer commented 2 years ago

All working now hopefully?