zesterer / openmw-shaders

Photorealistic shaders for Morrowind
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Sky blending broken #48

Open natalieeatscats opened 5 months ago

natalieeatscats commented 5 months ago

screenshot001 No matter how I tweak the settings (both shaders' and openmw's configs) the clipping plane is clearly visible as the sky blending blends with gray instead of blending with the sky. All installation steps were followed thoroughly and checked many times - just wouldn't work no matter how hard I try.

zesterer commented 5 months ago

It's quite possible that the recent upgrade to the new OpenMW shader structure broke several things. Sadly, I've not had the time to give this and similar issues a closer look.

natalieeatscats commented 5 months ago

It's quite possible that the recent upgrade to the new OpenMW shader structure broke several things.

This is OpenMW 0.48 Release, not dev build - sorry for not specifying in the initial report, it was deep nighttime where I Iive.

Temple00 commented 5 months ago

Also having this issue on 0.48