zeta0134 / LuaGB

A gameboy emulator written in pure Lua. Work in progress.
BSD 3-Clause "New" or "Revised" License
410 stars 33 forks source link

Enable palette selection in the VRAM debug panel #20

Closed zeta0134 closed 5 years ago

zeta0134 commented 5 years ago

This finally adds the ability to preview DMG palettes. Additionally, clicking on any palette color switches tile rendering over to that palette, instead of the default, which was previously always the DMG's background color.

Fixes #18