zeta0134 / LuaGB

A gameboy emulator written in pure Lua. Work in progress.
BSD 3-Clause "New" or "Revised" License
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blargg: cgb_sound: 09-wave read while on, 12-wave #32

Open zeta0134 opened 5 years ago

zeta0134 commented 5 years ago

blargg_cgb_sound_wave_read blargg_cgb_sound_wave

Here, I'm nearly certain the problem is that wave reads aren't respecting the current byte that the wave channel would be reading while it's active. Though, I'm also not really sure where that 0x7A read is coming from.