zeusdeux / re2

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Fix Valgrind/MemorySanitizer false positive #106

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Attached patch is a part of https://code.google.com/p/re2/issues/detail?id=77 
that was not applied to the trunk for some reason.

SparseArray<Value>::resize initializes sparse_to_dense_ memory when it is being 
resized, but does not do it when it is initially allocated.

Original issue reported on code.google.com by euge...@google.com on 7 Feb 2014 at 10:54

Attachments:

GoogleCodeExporter commented 9 years ago
RE2 has moved to GitHub. I have not moved the issues over. If this issue is 
still important to you, please file a new one at 
https://github.com/google/re2/issues. Thank you.

Original comment by rsc@golang.org on 11 Dec 2014 at 4:45