Closed mathieu-lemuzic closed 3 months ago
Yes, you would note gltfpack -h
lists the default value as 14. This results in improved compression and usually 14 bits is enough. The defaults used to match Draco but they now changed theirs to be even smaller, gltfpack defaults are unlikely to change.
I noticed that the default value for the number of position bits when quantizing positions with gltfpack is 14 bits, while the component type is uint16, which means that 2 bits of data is cropped unless the user explicitly requests 16 bits, is this intended?