Closed ed4053 closed 5 years ago
If there are spaces in the path to your project or in the path to the vulkan SDK, the custom build step won't work. => "$(VULKAN_SDK)\Bin\glslangValidator" "%(FullPath)" -V --target-env vulkan1.1 -o "shaders/%(Filename).spv" should fix it.
Thanks!
If there are spaces in the path to your project or in the path to the vulkan SDK, the custom build step won't work. => "$(VULKAN_SDK)\Bin\glslangValidator" "%(FullPath)" -V --target-env vulkan1.1 -o "shaders/%(Filename).spv" should fix it.