Hi,
Every time we issue "talk_base::PhysicalSocketServer::Wait()", it checks
and then select the net events of all SocketDispathers to one event object.
I wonder :
1.If the effciency will be poor when I use a work thread which derived from
class talk_base::Thread to trasmit some stream data such as Video.
2.When a PhysicalSocketServer object has more SocketDispather, that each
one has some "NetEvents" to be notified from its Socket handle, Will all
of the events be CORRECTLY signaled when "Wait()" selects them on one event
object?
thanks
Achilles
Original issue reported on code.google.com by zeyuan....@gmail.com on 22 Apr 2009 at 7:28
Original issue reported on code.google.com by
zeyuan....@gmail.com
on 22 Apr 2009 at 7:28