zhan-xu / MoRig

Code for SIGGRAPH ASIA 2022 paper "Morig: Motion-Aware Rigging of Character Meshes from Point Clouds"
Apache License 2.0
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Is it valid to use MogRig on vertex caches? #8

Closed fire closed 6 months ago

fire commented 6 months ago

Hi,

I was wondering if it was valid to use MogRig with the point cloud being the vertex positions of a vertex cache animation (blendshape compatible) to rerig an existing model for clothing / face bones and like for VRM springbones.

fire commented 6 months ago

The paper mentions that this is an improvement on previous technologies like dembones.