zhan-xu / RigNet

Code for SIGGRAPH 2020 paper "RigNet: Neural Rigging for Articulated Characters"
GNU General Public License v3.0
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Is the visualization based on Open3d or Maya? #49

Closed leodilla closed 2 years ago

leodilla commented 3 years ago

Hi, thanks for the sharing of this great work! When trying to reproduce the results, I wonder if the visualization of the skeleton& joints is shown on Open3d or Maya? For example, is this shown in Open3d? image Because I'm using a headless server, I'm not sure whether I need to transfer the results into Open3d functions or a Maya scene?

leodilla commented 3 years ago

When I open the combined fbx files in Maya, the effect of visualization is like image I guess it's a little coarse compared to the results shown in the paper, I wonder if it's the problem with my Maya setting or the choice of using Maya? Besides, does the animation clips shown in the youtube video require any extra animation scripts? Thanks for your help!

zhan-xu commented 3 years ago

Hi, this is what the provided visualization is supposed to be like. For the figures in the paper, we have another visualization pipeline which cannot be released here. For the first figure you posted, it is based on Open3D.

leodilla commented 3 years ago

Hi, this is what the provided visualization is supposed to be like. For the figures in the paper, we have another visualization pipeline which cannot be released here. For the first figure you posted, it is based on Open3D.

Thank you for your reply! What a wonderful work.