zhan-xu / RigNet

Code for SIGGRAPH 2020 paper "RigNet: Neural Rigging for Articulated Characters"
GNU General Public License v3.0
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Compared to NeuroSkinning, regarding the skin of clothing parts #85

Open Lucklycat opened 6 months ago

Lucklycat commented 6 months ago

Thank you very much for your work. Your paper can be said to be a groundbreaking contribution.

I have tried some models using your project, and most of the results are quite good. However, there are a few issues here that I would like to ask for advice on? 1.When the bandwidth is set relatively small, the number of bones increases, which will occur in the final stage of skinning calculation skin Weights Neighbor appears empty. 2.In the demo, most of the bones were not designed for clothing, accessories, and other bones. May I ask if the effect of this part of the skin has been compared with NeuroSkinning? 3.Can you provide me with a NeuroSkinning code for the experiment so that I can conduct a comparative experiment?

Thank you again for your contribution. Looking forward to your reply