AssetStudio - Based on the archived Perfare's AssetStudio, I continue Perfare's work to keep AssetStudio up-to-date, with support for new Unity versions and additional improvements.
Error while reading bundle file D:\work\whiteout\apk\assets\data\actor_battle_battle_gpu_soldier_archer_blue_906b8dd885c6cb6653e843cd67dc4a6.unity3d
System.IO.IOException: Lz4 decompression error, write -1 bytes but expected 131072 bytes
at AssetStudio.BundleFile.ReadBlocks(EndianBinaryReader reader, Stream blocksStream) in D:\work\whiteout\AssetStudio\AssetStudio\BundleFile.cs:line 353
at AssetStudio.BundleFile..ctor(FileReader reader) in D:\work\whiteout\AssetStudio\AssetStudio\BundleFile.cs:line 98
at AssetStudio.AssetsManager.LoadBundleFile(FileReader reader, String originalPath) in D:\work\whiteout\AssetStudio\AssetStudio\AssetsManager.cs:line 182
The files appear to have version 5.x.x 2018.4.36f1
I get this error on every file I want to open from the game Whiteout Survival. Any tips?
I saw https://github.com/zhangjiequan/AssetStudio/issues/15 but in my case there is a single instance of the "UnityFS" string in the file (first characters).
The files appear to have version
5.x.x 2018.4.36f1