Closed GoogleCodeExporter closed 9 years ago
Looks much better now, not sure what you changed but I think this issue can be
closed
(unless I'm just not seeing it).
Original comment by jean.sebastien.guay13@gmail.com
on 12 Jun 2009 at 1:27
Texture coordinate for the noise maps were flipped on the y axis.
Shader modified.
Original comment by kcb...@googlemail.com
on 12 Jun 2009 at 2:10
Original issue reported on code.google.com by
kcb...@googlemail.com
on 5 May 2009 at 4:22