Open BrokenR3C0RD opened 8 years ago
Here's the crash:
Fatal signal 11 (SIGSEGV), code 1, fault addr 0x4 in tid 5428 (Thread-5677)
r0 00000000 r1 a3e4c4b8 r2 ffffa8e0 r3 00000000
r4 8951bfc0 r5 898717e0 r6 a24ff7dc r7 a3f48180
r8 00000000 r9 89871700 sl 873ff660 fp ffffa920
ip a3e6aaa4 sp a24ff7b0 lr a39e38a3 pc a39e38a8 cpsr 600b0030
#00 pc 011fa8a8 /data/app/com.mojang.minecraftpe-2/lib/arm/libminecraftpe.so (mce::Mesh::render(mce::MaterialPtr const&, mce::TexturePtr const&, unsigned int, unsigned int) const+35)
#01 pc 011fa8a1 /data/app/com.mojang.minecraftpe-2/lib/arm/libminecraftpe.so (mce::Mesh::render(mce::MaterialPtr const&, mce::TexturePtr const&, unsigned int, unsigned int) const+28)
Seg fault! Yay!
Is this with armor textures? I know that was having a lot of issues. I've heard conflicting things on textures working. I personally have only tested out a few mods that do NOT use textures, just to avoid the whole mess for now.
@zedman2000 Doesn't seem like it. I'm using DesnoGuns, which does work in Toolbox. However, the weird texture glitch in the inventory is gone (probably because I just updated to latest beta 10m ago and didn't check after about the empty glitch). It must be the item trying to render in the hotbar and messing up.
BlockLauncher version 1.13rc1, MCPE version 0.15.3 BlockLauncher crashes in 2 different situations.
the items in the creative inventory are without a item texture alsoNope, I'm just dumb)BlockLauncher, when opened after crash, will start in Safe Mode. I'll grab the crash logs if existent in a moment.