Open StudioJR opened 5 years ago
The ID of a block is limited between 1 to 255, and most of them are already used, you should choose a proper ID via reading Minecraft ID Map
@XsJIONG the newest versions can have block IDs that large as a "stacked" kind of thing. There should not be an issue putting one in that high. @StudioJR a good test would be to try overwriting some other block, as well as testing on another version, just to ensure that it is a problem with this version. You might also try defining EVERY side of the block with a complete string. It is possible that any or none of these are the cause.
@zedman2000 I can say that I've testet it in an older version, cause it worked in Minecraft 1.2 the Minecraft Version I created it for
@XsJIONG I'm new to this Stuff can you explain me what a Minecraft ID Map is
Ok I've tried it again and added my Indicator Mod wich tells me every available Data for the Block so I've found out that the Block not obly looks like a stonecutter it is a stonecutter
This Screenshot is taken on my phone - I've git my hands on the Pocket Decoration Mod its a little bit old and as far as I know - does this mod use ids from 1 - 255 and you see whats happend with them
@XsJIONG or do you mean an ID List
Yes, there are some grammar mistakes in my comments since I don't speak English usually
My Problem is that when I create a Block in the newes Blocklauncher 1.19 patching Mcpe 1.5 the block seems to be added - no errors - and the block appears in creative inventory with the correct Texture, but when i try to place it - it always places a block looking like a stonecutter E.g..: Block.defineBlock(3333,"Wooden Slab",["woodenslab",0])