Sorry i didnt mean to duplicate or do something very similar. But i just want to have some cool stuff that we need for modpe. So here it comes:
(Btw i also want to contribute to the blocklauncher code itself if i am allowed)
Block.defineAdvancedModel(...)
//does more than single cube for a block
Post and pre initialization hook events for mods so we can easily manage mod libraries or stuff like that( btw libraries is also already available look at GrafityGun)
Compiled mods??(a better way to encrypt our work) doesnt very necessary but nice to have
Better support for multiplayer(preharps some more hook like sendedPackage() or packageRecheived()?)
Sorry i didnt mean to duplicate or do something very similar. But i just want to have some cool stuff that we need for modpe. So here it comes: (Btw i also want to contribute to the blocklauncher code itself if i am allowed)
Block.defineAdvancedModel(...) //does more than single cube for a block
Post and pre initialization hook events for mods so we can easily manage mod libraries or stuff like that( btw libraries is also already available look at GrafityGun)
Compiled mods??(a better way to encrypt our work) doesnt very necessary but nice to have
Better support for multiplayer(preharps some more hook like sendedPackage() or packageRecheived()?)
A support for interacting with other mods
And btw i love this community and i want to keep it alive so i made a playlist with tutorials for ModPE thx for your time! Minecraft PE (android) Modding tutorial 1.2 1.4 1.4.4 1.5 2018: https://www.youtube.com/playlist?list=PLhgL30SncRTnHOssSnxpyFqxgtcu_ZHLr
Anyway. Keep up the good work teams!