As shown in the screenshot, getting data values from items in the player's inventory is returning 0 instead of their expected value (SS is result from Player.getSelectedSlotId()).
Apparently, blocks in-world seem unaffected.
Arch: 32-bit ARM
Tested app & version: BlockLauncher Pro 1.26.1
Minecraft version: 1.12.0.28 (release)
From store: Google Play
As shown in the screenshot, getting data values from items in the player's inventory is returning
0
instead of their expected value (SS
is result fromPlayer.getSelectedSlotId()
). Apparently, blocks in-world seem unaffected.Arch: 32-bit ARM Tested app & version: BlockLauncher Pro
1.26.1
Minecraft version:1.12.0.28
(release) From store: Google Play