Open ghost opened 8 years ago
And we need if its already implented in MC:PE's Code Entity.setBlockHead(id);
Is in void can be detected by getPlayerY() < 0
@KairusDarkSeeker What Player::getMovement method? That's not in my 0.14.0 disassembly. What is it supposed to do?
Well Player.getMovementType() shows what type of move the player does example when the player is jumping or walking then it should return MovementType.WALK/JUMP
Zhuowei the thing that I want to discuss is that u make these special methods:
Player.isInVoid()
Player.setMovementType() and Player.getMovementType() like Player::getMovement()
ModPE.setMobHeadItem()