Open OneeMe opened 1 year ago
ShinyQuagsire has hand and eye tracking in his visionOS streaming tool, so if you're ok with using wired Quest Link instead of wireless, you can try his streaming tool instead (https://github.com/shinyquagsire23/XRGyroControls_OpenXR/tree/main).
OK, will you have any specific plan for this project to integrate hands tracking feature?
Not currently - I'll look at it eventually, but for now, you should probably just use ShinyQuagsire's tool instead.
I'm an iOS developer who is impressed by this project, and when I'm developing my app for the visionOS, I found that I can't test any hand tracking features in Simulator.
So the I really want to use this project to simulate hands tracking in my quest/PICO, but I have poor knowledge of unity, so I wonder two things:
Finally, thx a lot for this amazing project.