Closed NickPittas closed 6 months ago
Ok, I will add the png 16bit save later. As for the exr format, I use it for gta depth loading. I'm not pretty sure about saving depth as exr file actually.
Thanks for your interest in our work.
I have add the support for saving grayscale depth map as well as the 16-bit depth map. Please check out the latest version.
Please use --show/--show_path for grayscale depth map, and use --save/--save_path for the 16-bit png depth map. The overall process is following ZoeDepth.
I'm not familiar with EXR. Welcome to pr if you know how to implement it! Thank you
Is there an option for EXR save or even png 16bit save for the actual Depth Map? I can see the option when it's gta (1080p) but not u4k (UltraHD)