Open ryllae opened 3 years ago
wow......ok, so solSystem State is off. will look at this one rather soon.
ok, this is a good one..... on segfault, current state is not saved, as i dont have a good way to validate dynamic data in server, including ship position, cargo, etc. so, on restart and relog, things are reverted to last known 'semi-valid' state, which can be the station you last undocked from, the last gate you jumped thru, or a position in space other than those. if your ship's last position cant be validated, you will be placed in orbit around a random planet. this is the catch-all for bad ship position data. the ore is saved occasionally, which is why it shows you have "...some of the ore...". i think the positions on overview are off due to the ship being in that semi-valid state, where data will pass a shallow validity test, but arent quite 'right'. at this time, there are no full validity tests for anything after a crash.
proposal: do a "logoff warp" after such any such disconnect or crash.
Crash the server while mining roids (https://github.com/zhyrohaad/AlasiyaEvE/issues/101). When I log back in, I'm placed outside my last station with some of the ore. Double click your ship. All items in space disappear; the overview shows them at "1.$ AU".
No idea what's broken, but I repo'd it 3 times.