Open ryllae opened 4 years ago
Missiles in flight to a valid target also cause issues? I'm reasonably sure the target was still alive.
46590 2020.02.19 17:59:25:567 EXCEPTION #466 logged at 02/19/2020 11:59:25 Error adding SpaceObject of type
46591 2020.02.19 17:59:25:567 Caught at:
46592 2020.02.19 17:59:25:567 /common/lib/bluepy.py(86) CallWrapper
46593 2020.02.19 17:59:25:567 /client/script/parklife/spacemgr.py(162) DoBallsAdded_
46594 2020.02.19 17:59:25:567 /client/script/parklife/spacemgr.py(91) LoadObject
46595 2020.02.19 17:59:25:567 Thrown at:
46596 2020.02.19 17:59:25:567 /client/script/parklife/spacemgr.py(88) LoadObject
46597 2020.02.19 17:59:25:567 /client/script/environment/spaceobject/missile.py(67) Prepare
46598 2020.02.19 17:59:25:567 /client/script/environment/spaceobject/missile.py(79) EstimateTimeToTarget
46599 2020.02.19 17:59:25:567 targetBall = <destiny.ClientBall object at 0x43DCB290>
46600 2020.02.19 17:59:25:567 myPos = (-63833.199, 24228.533, 352173.063)
46601 2020.02.19 17:59:25:567 self = <destiny.ClientBall object at 0x4506A3D0>
46602 2020.02.19 17:59:25:567 bp = <destiny.Ballpark object at 0x36F091D0>
46603 2020.02.19 17:59:25:567 targetPos = (-0.429, 0.163, 2.364)
46604 2020.02.19 17:59:25:567 offset = (-63832.770, 24228.371, 352170.688)
46605 2020.02.19 17:59:25:567 now = 132266087657671380L
46606 2020.02.19 17:59:25:567 ZeroDivisionError: float division by zero
46607 2020.02.19 17:59:25:567 Thread Locals: session was <Session: (sid:2882359874356165868, clientID:0, mutating:0, locationid:30001392, corprole:0xffffe07ffffff81L, userid:576, languageID:EN, role:0x63f8000280c41000L, charid:90000005, address:47.218.232.252:50206, userType:30, s-
46608 2020.02.19 17:59:25:567 essionType:5, regionid:10000016, constellationid:20000204, allianceid:0, warfactionid:0, corpid:98000002, shipid:140009786, solarsystemid:30001392, solarsystemid2:30001392, hqID:60004450, baseID:60004450, rolesAtAll:0xffffe07ffffff81L, rolesAtHQ:0x-
46609 2020.02.19 17:59:25:567 ffffe07ffffff81L, rolesAtBase:0xffffe07ffffff81L, rolesAtOther:0xffffe07ffffff81L, genderID:0, bloodlineID:1, raceID:1, corpAccountKey:1000)>
46610 2020.02.19 17:59:25:567 EXCEPTION END
Line # 46332.
This is a known "error" with charges.
I may have to change charge rsp code a bit, and if/when I do, this error will disappear.
The second is a response error. Somehow the server is sending a location change for the "depleted" missile, from the high slot to cargo, but qty is 0.
The last seems like a distance was really wrong....so time to targ was miniscule and client don't handle it very well.
Will look into and post findings.
I can account for the second one then - I used .spawn
and was targeting a rat who's position was misrepresented.
this may not show errors on dev server. dont recall testing offhand
Lock a target, fire some missiles. I see two exceptions on every missile fired. The first appears to be something about updating the ammo quantity?
A moment later I see a stack overflow, but haven't grokked the source yet: