Closed ifudthstudio closed 1 year ago
Damage will only be 1 for the first time. Next it will deal about 46 damage.
DesertEagle if(weaponid == 24) { FCNPC_SetHealth(npcid, FCNPC_GetHealth(npcid)-1); }
You should disable default damage system for this
Damage will only be 1 for the first time. Next it will deal about 46 damage.
DesertEagle if(weaponid == 24) { FCNPC_SetHealth(npcid, FCNPC_GetHealth(npcid)-1); }