Closed ChubayZ closed 1 year ago
Try to use latest version of the plugin.
I tried and it doesn't work, can you help me? Please Help Me ...
You didn't provide any information, so I can't help you.
When i run samp-server and login to the game then i exit the game and samp-server automatically disconnects and it shows crash fcncp like this .
=========================== FCNPC Exception Handler ============================ Address: 0x7739ff25
Registers: EAX: 0x24 - EBX: 0x43 - ECX: 0x20 - EDX: 0x396000 ESI: 0x0 - EDI: 0x74d2440 - EBP: 0x19f9dc - ESP: 0x19f9d8
Stack: 0x0: 0x0 - 0x4: 0x19fa18 - 0x8: 0x49f478 - 0xC: 0x20 - 0x10: 0x49face - 0x14: 0x0 0x18: 0x74d2440 - 0x1C: 0x0 - 0x20: 0x43
Information: System: Windows SA-MP: 0.3.DL R1 FCNPC: 2.0.0
Functions: FUNC_CPlayerPoolDeletePlayer: 0x466550 FUNC_CPlayer__Kill: 0x485020 FUNC_CPlayerEnterVehicle: 0x485670 FUNC_CPlayer__ExitVehicle: 0x485790 FUNC_CPlayerSpawnForWorld: 0x487730 FUNC_GetVehicleModelInfo: 0x4892a0 FUNC_CConsoleGetIntVariable: 0x490c80 FUNC_ClientJoin_RPC: 0x497ef0
Pointers: VAR_ServerAuthentication: 0x4fc470 VAR_NetVersion: 0xfde
Offsets: OFFSET_RemoteSystemManager: 0x33c OFFSET_RemoteSystemSize: 0xcb8 OFFSET_RemoteSystem__ConnectMode: 0xcb0 OFFSET_RemoteSystem__Unknown: 0xcb5
Callbacks: FUNC_CGameModeOnPlayerGiveDamage: 0x46f050 FUNC_CGameMode__OnPlayerTakeDamage: 0x46efd0 FUNC_CGameModeOnPlayerWeaponShot: 0x46f640 FUNC_CGameModeOnPlayerStreamIn: 0x46ebc0 FUNC_CGameMode__OnPlayerStreamOut: 0x46ec30 FUNC_CGameModeOnGameModeExit: 0x46da90 =========================== FCNPC Exception Handler ============================
You have to use latest version of the plugin. https://github.com/ziggi/FCNPC/releases
=========================== FCNPC Exception Handler ============================ Address: 0x7739ff25
Registers: EAX: 0x24 - EBX: 0x43 - ECX: 0x20 - EDX: 0x33b000 ESI: 0x0 - EDI: 0x750d440 - EBP: 0x19f9dc - ESP: 0x19f9d8
Stack: 0x0: 0x0 - 0x4: 0x19fa18 - 0x8: 0x49f478 - 0xC: 0x20 - 0x10: 0x49face - 0x14: 0x0 0x18: 0x750d440 - 0x1C: 0x0 - 0x20: 0x43
Information: System: Windows SA-MP: 0.3.DL R1 FCNPC: 2.0.0
Functions: FUNC_CPlayerPoolDeletePlayer: 0x466550 FUNC_CPlayer__Kill: 0x485020 FUNC_CPlayerEnterVehicle: 0x485670 FUNC_CPlayer__ExitVehicle: 0x485790 FUNC_CPlayerSpawnForWorld: 0x487730 FUNC_GetVehicleModelInfo: 0x4892a0 FUNC_CConsoleGetIntVariable: 0x490c80 FUNC_ClientJoin_RPC: 0x497ef0
Pointers: VAR_ServerAuthentication: 0x4fc470 VAR_NetVersion: 0xfde
Offsets: OFFSET_RemoteSystemManager: 0x33c OFFSET_RemoteSystemSize: 0xcb8 OFFSET_RemoteSystem__ConnectMode: 0xcb0 OFFSET_RemoteSystem__Unknown: 0xcb5
Callbacks: FUNC_CGameModeOnPlayerGiveDamage: 0x46f050 FUNC_CGameMode__OnPlayerTakeDamage: 0x46efd0 FUNC_CGameModeOnPlayerWeaponShot: 0x46f640 FUNC_CGameModeOnPlayerStreamIn: 0x46ebc0 FUNC_CGameMode__OnPlayerStreamOut: 0x46ec30 FUNC_CGameModeOnGameModeExit: 0x46da90 =========================== FCNPC Exception Handler ============================