Closed Ferrec31 closed 7 months ago
A lot of crashes was fixed in latest versions of the plugin, so the problem can be in anything. I think you should find the way how to use latest version. Take a look at breaking changes here and convert your functions for new version of the plugin.
Do you have any idea what the problem is with NPCs connecting but not appearing? They do appear, but all in the same default position of SA-MP (x:0, y:0, z:0), but they don't move as they should near a player? However, using version 1.8.2, they do move as expected.
El mar, 8 ago 2023 a las 13:10, Sergei Marochkin @.***>) escribió:
A lot of crashes was fixed in latest versions of the plugin, so the problem can be in anything. I think you should find the way how to use latest version. Take a look at breaking changes here https://github.com/ziggi/FCNPC/releases/tag/v2.0.0-rc.1 and convert your functions for new version of the plugin.
— Reply to this email directly, view it on GitHub https://github.com/ziggi/FCNPC/issues/293#issuecomment-1670073366, or unsubscribe https://github.com/notifications/unsubscribe-auth/BBCGO3KRQ7FAVU4EYN5VICDXUJ6IDANCNFSM6AAAAAA3I2KFWE . You are receiving this because you authored the thread.Message ID: @.***>
Hello, I have a problem, and it is that I am using version 1.8.2 because if I use another version or the most updated one, for some reason the NPCs do not spawn. I have a zombie system, they connect but do not appear. However, when using that version, they do spawn. The problem I have is that when I run this version (1.8.2) on Windows, everything works fine. But when I put it on Linux and the zombies appear, the NPC's death is displayed in the console, and the server freezes, with the CPU at 100%. The player gets frozen or if they try to reconnect, it stays at "connecting to the game" and then displays "server closed." What could this be? Is there a dependency or something? is a new vps linux (ubuntu)