ziggi / FCNPC

FCNPC - Fully Controllable NPC
Apache License 2.0
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FCNPC CRASHES #321

Open globrm opened 1 month ago

globrm commented 1 month ago

Hello guys. Any ideas on what's causing this? Address: 0x77584f24 | Address: 0x49df95| Address: 0x20aa34e7

=========================== FCNPC Exception Handler ============================ Address: 0x77584f24

Registers: EAX: 0x19e5ec - EBX: 0xb40000 - ECX: 0x160 - EDX: 0x0 ESI: 0x160 - EDI: 0x0 - EBP: 0x19e5c0 - ESP: 0x19e580

Stack: 0x0: 0x4c5c90 - 0x4: 0x160 - 0x8: 0x19fb0c - 0xC: 0x0 - 0x10: 0x0 - 0x14: 0x160 0x18: 0x0 - 0x1C: 0x0 - 0x20: 0x38340000

Information: System: Windows SA-MP: 0.3.DL R1 FCNPC: 2.0.10

Functions: FUNC_CPlayerPoolDeletePlayer: 0x466550 FUNC_CPlayer__Kill: 0x485020 FUNC_CPlayerEnterVehicle: 0x485670 FUNC_CPlayer__ExitVehicle: 0x485790 FUNC_CPlayerSpawnForWorld: 0x487730 FUNC_GetVehicleModelInfo: 0x4892a0 FUNC_CConsoleGetIntVariable: 0x490c80 FUNC_ClientJoin_RPC: 0x497ef0

Pointers: VAR_ServerAuthentication: 0x4fc470 VAR_NetVersion: 0xfde

Offsets: OFFSET_RemoteSystemManager: 0x33c OFFSET_RemoteSystemSize: 0xcb8 OFFSET_RemoteSystem__ConnectMode: 0xcb0 OFFSET_RemoteSystem__Unknown: 0xcb5

Callbacks: FUNC_CGameModeOnPlayerGiveDamage: 0x46f050 FUNC_CGameMode__OnPlayerTakeDamage: 0x46efd0 FUNC_CGameModeOnPlayerWeaponShot: 0x46f640 FUNC_CGameModeOnPlayerStreamIn: 0x46ebc0 FUNC_CGameMode__OnPlayerStreamOut: 0x46ec30 FUNC_CGameModeOnGameModeExit: 0x46da90 =========================== FCNPC Exception Handler ============================

OR this

=========================== FCNPC Exception Handler ============================ Address: 0x49df95

Registers: EAX: 0x0 - EBX: 0x8 - ECX: 0x0 - EDX: 0x64e509e8 ESI: 0x1 - EDI: 0x19f0f0 - EBP: 0x64e50b38 - ESP: 0x19f0bc

Stack: 0x0: 0x0 - 0x4: 0x64e509e8 - 0x8: 0x19f280 - 0xC: 0x12b - 0x10: 0x2 - 0x14: 0x64e509e8 0x18: 0x49e243 - 0x1C: 0x0 - 0x20: 0x1

Information: System: Windows SA-MP: 0.3.DL R1 FCNPC: 2.0.10

Functions: FUNC_CPlayerPoolDeletePlayer: 0x466550 FUNC_CPlayer__Kill: 0x485020 FUNC_CPlayerEnterVehicle: 0x485670 FUNC_CPlayer__ExitVehicle: 0x485790 FUNC_CPlayerSpawnForWorld: 0x487730 FUNC_GetVehicleModelInfo: 0x4892a0 FUNC_CConsoleGetIntVariable: 0x490c80 FUNC_ClientJoin_RPC: 0x497ef0

Pointers: VAR_ServerAuthentication: 0x4fc470 VAR_NetVersion: 0xfde

Offsets: OFFSET_RemoteSystemManager: 0x33c OFFSET_RemoteSystemSize: 0xcb8 OFFSET_RemoteSystem__ConnectMode: 0xcb0 OFFSET_RemoteSystem__Unknown: 0xcb5

Callbacks: FUNC_CGameModeOnPlayerGiveDamage: 0x46f050 FUNC_CGameMode__OnPlayerTakeDamage: 0x46efd0 FUNC_CGameModeOnPlayerWeaponShot: 0x46f640 FUNC_CGameModeOnPlayerStreamIn: 0x46ebc0 FUNC_CGameMode__OnPlayerStreamOut: 0x46ec30 FUNC_CGameModeOnGameModeExit: 0x46da90 =========================== FCNPC Exception Handler ============================

=========================== FCNPC Exception Handler ============================ Address: 0x20aa34e7

Registers: EAX: 0x0 - EBX: 0x0 - ECX: 0x80e8 - EDX: 0x3a4b9fd8 ESI: 0x25d84 - EDI: 0x0 - EBP: 0x3e8 - ESP: 0x2152ef00

Stack: 0x0: 0xf - 0x4: 0x17 - 0x8: 0x2152efe0 - 0xC: 0x11 - 0x10: 0x80e8 - 0x14: 0x3a4b9fd8 0x18: 0x20ab016a - 0x1C: 0x2152ef88 - 0x20: 0x20b77cf0

Information: System: Windows SA-MP: 0.3.DL R1 FCNPC: 2.0.10

Functions: FUNC_CPlayerPoolDeletePlayer: 0x466550 FUNC_CPlayer__Kill: 0x485020 FUNC_CPlayerEnterVehicle: 0x485670 FUNC_CPlayer__ExitVehicle: 0x485790 FUNC_CPlayerSpawnForWorld: 0x487730 FUNC_GetVehicleModelInfo: 0x4892a0 FUNC_CConsoleGetIntVariable: 0x490c80 FUNC_ClientJoin_RPC: 0x497ef0

Pointers: VAR_ServerAuthentication: 0x4fc470 VAR_NetVersion: 0xfde

Offsets: OFFSET_RemoteSystemManager: 0x33c OFFSET_RemoteSystemSize: 0xcb8 OFFSET_RemoteSystem__ConnectMode: 0xcb0 OFFSET_RemoteSystem__Unknown: 0xcb5

Callbacks: FUNC_CGameModeOnPlayerGiveDamage: 0x46f050 FUNC_CGameMode__OnPlayerTakeDamage: 0x46efd0 FUNC_CGameModeOnPlayerWeaponShot: 0x46f640 FUNC_CGameModeOnPlayerStreamIn: 0x46ebc0 FUNC_CGameMode__OnPlayerStreamOut: 0x46ec30 FUNC_CGameModeOnGameModeExit: 0x46da90 =========================== FCNPC Exception Handler ============================

Thanks in advanced <3

recepilhanli commented 1 month ago
=========================== FCNPC Exception Handler ============================
Signal 11 (Segmentation fault), address is fff5b000 from ef369371

Backtrace:
  #0 in plugins/FCNPC-DL.so(_ZN17CExceptionHandler24ExceptionHandlerCallbackEiP9siginfo_tPv+0x126) [0xed78ad16]
  #1 in linux-gate.so.1(__kernel_rt_sigreturn+0) [0xef72e5a0]
  #2 in /lib/i386-linux-gnu/libc.so.6(+0x146371) [0xef369371]
  #3 in [0x804cf0a]
  #4 in [0x807a35b]
  #5 in [(nil)]

Information:
  System: GNU/Linux
  SA-MP: 0.3.DL R1
  FCNPC: 2.0.8

Functions:
  FUNC_CPlayerPool__DeletePlayer: 0x80dc0b0
  FUNC_CPlayer__Kill: 0x80d5ac0
  FUNC_CPlayer__EnterVehicle: 0x80d6a70
  FUNC_CPlayer__ExitVehicle: 0x80d6bf0
  FUNC_CPlayer__SpawnForWorld: 0x80d7870
  FUNC_GetVehicleModelInfo: 0x80e14f0
  FUNC_CConsole__GetIntVariable: 0x80a87d0
  FUNC_ClientJoin_RPC: 0x80ba350

Pointers:
  VAR_ServerAuthentication: 0x81b7d2c
  VAR_NetVersion: 0xfde

Offsets:
  OFFSET_RemoteSystemManager: 0x334
  OFFSET_RemoteSystemSize: 0xc69
  OFFSET_RemoteSystem__ConnectMode: 0xc62
  OFFSET_RemoteSystem__Unknown: 0xc67
=========================== FCNPC Exception Handler ============================

Same here, I've been using these plugins for years, and it's the first time I've seen this.