Closed zigster64 closed 11 months ago
that patch seems to work for now
Its a bit dodgy though - hardcoded 200ms delay to - not exactly remove the race condition, but make it extremely unlikey.
If it persists then increase the delay. Not much we can do to control the order in which async requests get fullfilled at the browser end
sometimes a login doesnt set the player ID ??
or maybe its just the client i was using was caching an old version - dont know
keep an eye out for it happening again